Unofficial fan guide. Not affiliated with Thekla, Inc. or Arc Games.

ORDER OF THE
SINKING STAR
Get the Game

The Mirror Isles

Checked 14 October 2026. The east world. Mirrors are the mechanic. Several clones can move at once.

What I checked

Community routes from joric/ootss, commit 86e9aa79c31c57a14bda600d7ba93e4d18bce403, checked 14 October 2026. These sequences have not been replay-tested by this guide. Release_v1 is an upstream map-layer label, not a verified game build number. Patches can change checkpoints or invalidate older moves.

Original fan illustration of glowing mirrors above the clouds; not a game screenshotOriginal fan illustration of a courtyard with cyan devices and a violet portal; not a game screenshot
Original fan illustrations, not game screenshots or solution-board evidence.

Mirrors and clones

The official east description follows a trader who exchanges positions with reflections using mirrors. Distance from the mirror affects where a reflection can reach. Check the reflection's destination as well as the trader's walking path before an exchange.

Alan Hazelden's 2014 original uses arrows, Space, Z and R, with audio by dloot. Those historical controls are not a confirmed binding chart for the 2026 game. Multiple-character or clone interactions can add constraints; a route must match the exact board and initial state.

What the open data covers

All 27 marker records in the mirror group match nonempty routes. This is full coverage of that community group, not a claim to cover every later mirror puzzle in the game. The set includes mirror_1, mirror_2, versioned boards such as mirror_22_v2, and branches such as mirror_pals and walk_it_over.

For mirror_1, the published sequence is R2XL4XL6U. Read the repetitions literally: two right actions, X, four left actions, X, six left actions, then up. X is upstream action notation, not a PlayStation or Switch button promise. This sequence was not replay-tested here. 'Green puzzle', 'top right' and 'last level' do not uniquely identify a board.

Community puzzle routes and locations

74 locations in this index. The full snapshot contains 920 locations and 106 matching community routes, not a complete solution for every game puzzle.

Data: joric/ootss,Unlicense, captured 14 October 2026 at commit 86e9aa79c31c. Names are community/internal identifiers, not confirmed display names. These routes have not been replay-tested by this site on a named game build.

74 locations

U/D/L/R mean up/down/left/right; a number repeats the preceding move (R2 = right twice). X/C/V are action-key symbols in the community recorder, not a verified console binding chart. Match the exact board and starting state before following a route.

mirror (27)

mirror_1

Coordinates [X, Y, Z]: 94, 68, 0

Reveal community routeR2XL4XL6U
Source map location

mirror_10_alt2

Coordinates [X, Y, Z]: 121, 83, 0

Reveal community routeLXRDRU3LURLXR3UXLULD2RDL2R2XRLD3RXDR3U
Source map location

mirror_10_b_v2

Coordinates [X, Y, Z]: 100, 79, 0

Reveal community routeUXL5D3LXDLU4D5LD2RU3RU5R7XR6U2R2U2R5XRD
Source map location

mirror_10_d

Coordinates [X, Y, Z]: 101, 79, 0

Reveal community routeU2RD4URDLU5XL6U2L3U2D2R5DR3DRXD4UR2DL2RDLUXLU5XDRD
Source map location

mirror_11

Coordinates [X, Y, Z]: 110, 66, 0

Reveal community routeL2U2LDRDL4X2LR6LXU
Source map location

mirror_12

Coordinates [X, Y, Z]: 111, 66, 0

Reveal community routeL4U2RDLDR3DRXLDLXDL2XLU
Source map location

mirror_13

Coordinates [X, Y, Z]: 124, 51, 0

Reveal community routeLD2R3XD2L2XRD2XR3DLRU4L2U2L3URDU
Source map location

mirror_14

Coordinates [X, Y, Z]: 116, 53, 0

Reveal community routeUXU2RDRDLRDLUXU2R
Source map location

mirror_15

Coordinates [X, Y, Z]: 118, 66, 0

Reveal community routeLDL2URDRU5L4XU7D4XU2RDXDLXLDR2U7LD6LDR4DRULURDRULUR2DRD4X
Source map location

mirror_17

Coordinates [X, Y, Z]: 120, 66, 0

Reveal community routeU2LULUR7L3DXULUR4XDR8D
Source map location

mirror_18

Coordinates [X, Y, Z]: 122, 64, 0

Reveal community routeLD2XLURXDRU2LURDRULXD2RXRU2RDRDL4R4U3RD2RDL5XL2XLD2R2ULDLU3R5UR2DLR4XRD
Source map location

mirror_19

Coordinates [X, Y, Z]: 119, 66, 0

Reveal community routeUR2XD4XDRU2RULXULD2U3RXLXLDLU6R
Source map location

mirror_2

Coordinates [X, Y, Z]: 95, 68, 0

Reveal community routeRDRXL3R3XD5LU3D4XR2
Source map location

mirror_20

Coordinates [X, Y, Z]: 123, 64, 0

Reveal community routeD3LDLURULDLU2RDR2UL2DLUD2XL3U3RDRDLULDXDXL4U
Source map location

mirror_21

Coordinates [X, Y, Z]: 135, 58, 0

Reveal community routeL2U2LD2XD3U3XD2RU2RULX2RD2RDL2ULD2RXLXLXURU6RD4RDL2ULD2RXLXL6
Source map location

mirror_22_v2

Coordinates [X, Y, Z]: 136, 58, 0

Reveal community routeU4R5U2R5DUL5D2L6D2LDRDRU3LUR2XL2D4LDRDRU5LUR2XR4U2R5D3XU3L5D2LD5R
Source map location

mirror_3

Coordinates [X, Y, Z]: 96, 68, 0

Reveal community routeLDL2URDRU5L4XU7D4XRDR2ULULD2U4R3DL2ULD7RDL6U6LD5RD2L2UR5DRULUR2DRD4X
Source map location

mirror_4

Coordinates [X, Y, Z]: 97, 68, 0

Reveal community routeU2R3XRU2R2ULDLU2RULDLU2XU4
Source map location

mirror_5

Coordinates [X, Y, Z]: 103, 70, 0

Reveal community routeL2DUR2D2L3R3U2LDRDL4R4XD2RU4D5L2U2LUR2DRU5L2U2RDLDRURD4RD2LU2D5XD2
Source map location

mirror_6_alt

Coordinates [X, Y, Z]: 104, 70, 0

Reveal community routeUL4ULDR3U2LDRDL2ULD3XLUL9R4D3LU2RUL5R5D2RURUL7R6XLU
Source map location

mirror_7

Coordinates [X, Y, Z]: 102, 64, 0

Reveal community routeLULXLULULD8LURU5LR3XR8
Source map location

mirror_8_v5

Coordinates [X, Y, Z]: 103, 64, 0

Reveal community routeL6U4L4DR3URD4R7U2RLDL2UR2DRU2RDRDLULDRDL8XU3XL4R4XDL2
Source map location

mirror_factory_v2

Coordinates [X, Y, Z]: 124, 60, 0

Reveal community routeDLD2RU2D4XDRDXU4R2DRDL2DLUR2U4XD5U5X2D5LDRU6X2D5LDR2LU6X2D5LDR5D
Source map location

mirror_pals

Coordinates [X, Y, Z]: 126, 76, 0

Reveal community routeCL7DCLULD2XCULCXLDXU3R3X
Source map location

mirror_sink

Coordinates [X, Y, Z]: 124, 64, 0

Reveal community routeLUL2D2RURDLXDR2URXR3DXURXR5U
Source map location

mundane_mirror

Coordinates [X, Y, Z]: 98, 79, 0

Reveal community routeD2XU4XL4R6XD2R2UL2UR6DRU6RUL3D6L4XRUR2DUL2DRURD3L3DRDL2R5UL5RD6L3D2XLD
Source map location

walk_it_over

Coordinates [X, Y, Z]: 126, 77, 0

Reveal community routeCRUL3CDCR3U2L2ULD2CDLDXCUR2DRDL3UXCR4U9RXU2LD9CU3R2D3RDL3DXULCLD2RU9RXU2LD3RD2LXRXU3XR4XRXUL5ULD9XLDXU9RXU2LD3RD2LXRXU3LUR4DXRU5RXCLD
Source map location
mirrors in 3d (16)

blind_spot_v2

Coordinates [X, Y, Z]: 98, 59, 31

Location only: no route in this source snapshot.

Source map location

bothersome_mirror

Coordinates [X, Y, Z]: 110, 55, 33

Location only: no route in this source snapshot.

Source map location

cliff_hopping

Coordinates [X, Y, Z]: 97, 67, 30

Location only: no route in this source snapshot.

Source map location

falling_blocker_v3

Coordinates [X, Y, Z]: 103, 71, 35

Location only: no route in this source snapshot.

Source map location

goblin_parity_3d

Coordinates [X, Y, Z]: 121, 56, 34

Location only: no route in this source snapshot.

Source map location

hat_tricks_0_v3

Coordinates [X, Y, Z]: 118, 60, 34

Location only: no route in this source snapshot.

Source map location

learn_to_catch_v2

Coordinates [X, Y, Z]: 98, 73, 37

Location only: no route in this source snapshot.

Source map location

long_platform_v2

Coordinates [X, Y, Z]: 102, 60, 33

Location only: no route in this source snapshot.

Source map location

make_a_right

Coordinates [X, Y, Z]: 93, 66, 31

Location only: no route in this source snapshot.

Source map location

make_a_right_simpler

Coordinates [X, Y, Z]: 93, 67, 31

Location only: no route in this source snapshot.

Source map location

mirror_carry_duo

Coordinates [X, Y, Z]: 116, 54, 34

Location only: no route in this source snapshot.

Source map location

omnimirror_v2

Coordinates [X, Y, Z]: 118, 54, 34

Location only: no route in this source snapshot.

Source map location

pillars

Coordinates [X, Y, Z]: 102, 61, 33

Location only: no route in this source snapshot.

Source map location

trader_descend

Coordinates [X, Y, Z]: 96, 67, 30

Location only: no route in this source snapshot.

Source map location

triple_gate

Coordinates [X, Y, Z]: 99, 52, 30

Location only: no route in this source snapshot.

Source map location

trust_falls

Coordinates [X, Y, Z]: 98, 72, 37

Location only: no route in this source snapshot.

Source map location
vertical mirrors (31)

all_out_goblin_war

Coordinates [X, Y, Z]: 137, 59, 35

Location only: no route in this source snapshot.

Source map location

bottom_adjust

Coordinates [X, Y, Z]: 133, 67, 48

Location only: no route in this source snapshot.

Source map location

bottom_bridge_tall

Coordinates [X, Y, Z]: 116, 70, 36

Location only: no route in this source snapshot.

Source map location

bottom_bridge_v2

Coordinates [X, Y, Z]: 116, 69, 36

Location only: no route in this source snapshot.

Source map location

bridgey

Coordinates [X, Y, Z]: 135, 51, 34

Location only: no route in this source snapshot.

Source map location

bridgey2

Coordinates [X, Y, Z]: 136, 51, 34

Location only: no route in this source snapshot.

Source map location

bridgey2b

Coordinates [X, Y, Z]: 137, 51, 34

Location only: no route in this source snapshot.

Source map location

bridgey3_abstract_art

Coordinates [X, Y, Z]: 145, 56, 34

Location only: no route in this source snapshot.

Source map location

catching_up_v2

Coordinates [X, Y, Z]: 138, 70, 48

Location only: no route in this source snapshot.

Source map location

chasm_3

Coordinates [X, Y, Z]: 142, 118, 37

Location only: no route in this source snapshot.

Source map location

drawbridge

Coordinates [X, Y, Z]: 122, 72, 35

Location only: no route in this source snapshot.

Source map location

escape_bridge

Coordinates [X, Y, Z]: 140, 59, 35

Location only: no route in this source snapshot.

Source map location

flamestrike_v3

Coordinates [X, Y, Z]: 160, 96, 34

Location only: no route in this source snapshot.

Source map location

implausible_bridge

Coordinates [X, Y, Z]: 114, 72, 35

Location only: no route in this source snapshot.

Source map location

implausible_bridge_2

Coordinates [X, Y, Z]: 142, 70, 48

Location only: no route in this source snapshot.

Source map location

juggle

Coordinates [X, Y, Z]: 160, 59, 34

Location only: no route in this source snapshot.

Source map location

mission_impossible

Coordinates [X, Y, Z]: 120, 69, 36

Location only: no route in this source snapshot.

Source map location

new_way_mirror_later

Coordinates [X, Y, Z]: 146, 70, 48

Location only: no route in this source snapshot.

Source map location

overwrite

Coordinates [X, Y, Z]: 125, 69, 33

Location only: no route in this source snapshot.

Source map location

pachinko

Coordinates [X, Y, Z]: 151, 116, 34

Location only: no route in this source snapshot.

Source map location

pachinko_rescue_w

Coordinates [X, Y, Z]: 151, 117, 34

Location only: no route in this source snapshot.

Source map location

portable_stairs

Coordinates [X, Y, Z]: 118, 65, 34

Location only: no route in this source snapshot.

Source map location

quick_redirect_v5

Coordinates [X, Y, Z]: 138, 69, 48

Location only: no route in this source snapshot.

Source map location

repel

Coordinates [X, Y, Z]: 118, 71, 37

Location only: no route in this source snapshot.

Source map location

tall_stack

Coordinates [X, Y, Z]: 133, 68, 48

Location only: no route in this source snapshot.

Source map location

tandem

Coordinates [X, Y, Z]: 129, 58, 39

Location only: no route in this source snapshot.

Source map location

to_kill_a_goblin

Coordinates [X, Y, Z]: 133, 69, 48

Location only: no route in this source snapshot.

Source map location

vert_mirror_intro

Coordinates [X, Y, Z]: 111, 69, 33

Location only: no route in this source snapshot.

Source map location

vertical_unclone_3

Coordinates [X, Y, Z]: 142, 117, 37

Location only: no route in this source snapshot.

Source map location

volcano_v3

Coordinates [X, Y, Z]: 161, 96, 34

Location only: no route in this source snapshot.

Source map location

wolf_boat_carry

Coordinates [X, Y, Z]: 151, 51, 34

Location only: no route in this source snapshot.

Source map location

Snapshot files: Locations JSON,Regions JSON,Community routes.

Questions

Do clones move independently?

Wikipedia describes clones that move at the same time. Test that before you assume one body can stay still.

Is there a full public route set?

The open solutions file covers a long mirror sequence. It is not an official walkthrough.

Keep reading

Heroes and MirrorsThe crossover boards.IndexRoute coverage.

Sources

Advertisement