Unofficial fan guide. Not affiliated with Thekla, Inc. or Arc Games.

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Heroes 2: Monsters

Checked 14 October 2026. The monsters chapter. Thirty open markers, and enemy rules that are not a combat system.

What I checked

Community routes from joric/ootss, commit 86e9aa79c31c57a14bda600d7ba93e4d18bce403, checked 14 October 2026. These sequences have not been replay-tested by this guide. Release_v1 is an upstream map-layer label, not a verified game build number. Patches can change checkpoints or invalidate older moves.

Original fan illustration of adventurers and wooden crates on a stone grid; not a game screenshotOriginal fan illustration of a river, lily pads and a boat; not a game screenshot
Original fan illustrations, not game screenshots or solution-board evidence.

Enemy rules that are sourced

Goblins harm an adjacent character, and beasts attack along line of sight. Some gates deactivate only when enemies are removed. The PlayStation hands-on describes manipulating monsters into attacking one another, rather than a separate combat mode.

A 'three goblins with two crystals' search must be matched to the board before using a sequence. The source includes heroes2_3monster at (79,111,0), but the similar name alone does not prove it is that exact search. The Druid is a later chapter character, so a Druid conversion must not be prescribed as the solution for a Heroes 2 board.

Open marker count

All 30 markers in the heroes2 group match nonempty routes, including heroes2_3monster, heroes2_5_no_crystal, one_fire_v2 and mosh_pit_small. This is complete coverage of the community base group only.

For heroes2_3monster the upstream sequence is D2R2DR2U3RUL2ULD3RDRDL2U4RUL3ULD4UR9. Digits repeat the preceding move. Compare the starting board to the internal ID before using it; no current-build replay is claimed.

Community puzzle routes and locations

30 locations in this index. The full snapshot contains 920 locations and 106 matching community routes, not a complete solution for every game puzzle.

Data: joric/ootss,Unlicense, captured 14 October 2026 at commit 86e9aa79c31c. Names are community/internal identifiers, not confirmed display names. These routes have not been replay-tested by this site on a named game build.

30 locations

U/D/L/R mean up/down/left/right; a number repeats the preceding move (R2 = right twice). X/C/V are action-key symbols in the community recorder, not a verified console binding chart. Match the exact board and starting state before following a route.

heroes2 (30)

heroes2_10

Coordinates [X, Y, Z]: 76, 114, 0

Reveal community routeRLURUL2D3RUR3ULUL2UR2L3DRD2RDR2U2R3
Source map location

heroes2_10.5

Coordinates [X, Y, Z]: 73, 112, 0

Reveal community routeU7LDRD2LDRUR2D2UR2DRD2UL5D4R
Source map location

heroes2_10a

Coordinates [X, Y, Z]: 78, 111, 0

Reveal community routeURDLDR2DR2URUL4D2R2U2RUL4ULDR6D3R3U3
Source map location

heroes2_10a_intro

Coordinates [X, Y, Z]: 77, 111, 0

Reveal community routeU3R4D5R6ULDLURUL3R2DL3DLU3D2RU3RUL4R3D2LU2RUL4ULD4U2R4D3R5U3
Source map location

heroes2_11_v2

Coordinates [X, Y, Z]: 72, 112, 0

Reveal community routeL4D3R3D3R3U2RUL4D2L3U2R10
Source map location

heroes2_11_v2_easier

Coordinates [X, Y, Z]: 77, 114, 0

Reveal community routeDRU3L3UR5URD2RDL4U4L3D3R10
Source map location

heroes2_12_v2

Coordinates [X, Y, Z]: 78, 114, 0

Reveal community routeLR2ULD2U2L2D3R3U2L2D2R9
Source map location

heroes2_13

Coordinates [X, Y, Z]: 81, 113, 0

Reveal community routeR7D3L6U
Source map location

heroes2_14

Coordinates [X, Y, Z]: 82, 113, 0

Reveal community routeCU3R8CD2RU2CR8D3
Source map location

heroes2_15

Coordinates [X, Y, Z]: 83, 113, 0

Reveal community routeCLD3RCRD3R2CUCRUCRCUR4CD2L2CRD2
Source map location

heroes2_16v4

Coordinates [X, Y, Z]: 83, 111, 0

Reveal community routeCDCDR2UL4CDCD4R2CDCUR2DL4CUCU2L2DCD2
Source map location

heroes2_17

Coordinates [X, Y, Z]: 82, 103, 0

Reveal community routeCL2CD2CRD4CR2UL2DLDCURUCRUL2ULDR2U2R4DCR5U
Source map location

heroes2_17_intro

Coordinates [X, Y, Z]: 81, 103, 0

Reveal community routeDCL3DCLUDR3CR3U2CRDU2R3UCDR4D
Source map location

heroes2_18

Coordinates [X, Y, Z]: 83, 110, 0

Reveal community routeDRCUCR6DLD5CRDCL2DCDCL4CULCRU2CRCU2L2DCUL2
Source map location

heroes2_2

Coordinates [X, Y, Z]: 76, 103, 0

Reveal community routeDRDRD3RDR2URU2LU3R3DRDRD4L
Source map location

heroes2_20

Coordinates [X, Y, Z]: 87, 106, 0

Reveal community routeLDC2LUR2C2L4C2RUC2L2CRCR5CR2DCRUCR2CUC2L3R3CDLC2D2C2UL2C4U2LCRU3DC2RCULC2LC2D3CL5CRD3LC2L2DC2L6D
Source map location

heroes2_21b

Coordinates [X, Y, Z]: 87, 111, 0

Reveal community routeCUR2UDRU2CL2U2CR2CDL2DUCDR2C2DL2DRDLU2LUDR4U2C2R2CDL2UCR2UCR2D2LD2L4CD3CD
Source map location

heroes2_22_v2

Coordinates [X, Y, Z]: 86, 112, 0

Reveal community routeCD2U3LD2RD2LDULD2RL2URUC2U3C2L4DLDR2ULUC2DC3U3R7UL2DL3URUC2RDR3CR2U3RCD3R4U2LCUL4CD4LDRL
Source map location

heroes2_2b

Coordinates [X, Y, Z]: 77, 103, 0

Reveal community routeDRDR7URUR
Source map location

heroes2_3_v2

Coordinates [X, Y, Z]: 75, 104, 0

Reveal community routeD2R2UR2DR2URD5L4ULD3RD2R6U
Source map location

heroes2_3monster

Coordinates [X, Y, Z]: 79, 111, 0

Reveal community routeD2R2DR2U3RUL2ULD3RDRDL2U4RUL3ULD4UR9
Source map location

heroes2_5.5v5

Coordinates [X, Y, Z]: 72, 107, 0

Reveal community routeRLD2R2UR4UL2DUR2D2LD4L2U2R3D2L2UL2UR2D2L3UL
Source map location

heroes2_5_altE

Coordinates [X, Y, Z]: 72, 105, 0

Reveal community routeL2U4RUL5U2L3
Source map location

heroes2_5_no_crystal

Coordinates [X, Y, Z]: 72, 106, 0

Reveal community routeDR9D2L9D2R9D2LDRU3L8DLU3R8DRU2L9
Source map location

heroes2_6_v3

Coordinates [X, Y, Z]: 72, 108, 0

Reveal community routeR2DR3L3U2R2D2R4URUL2DLURU4LDL2UR2D2L4R4URUL6U2
Source map location

heroes2_9

Coordinates [X, Y, Z]: 72, 109, 0

Reveal community routeC2RURUCDRUR3CU2R3DR2DC2LDR2LDR3U
Source map location

heroes2_reprise

Coordinates [X, Y, Z]: 83, 112, 0

Reveal community routeCDR2CD2RUCLCDU2R2D2L3CLCD2LDR5CULCURULCUCLULDCD2CR2CUCRU2
Source map location

heroes2_thief_goblin

Coordinates [X, Y, Z]: 76, 104, 0

Reveal community routeLDR2U2LU3R4D4L4U2LUL4U3RUR5D4L4DLD3RD3L4U4R2L2D4R4U4LU4L2ULULU
Source map location

mosh_pit_small

Coordinates [X, Y, Z]: 80, 103, 0

Reveal community routeU2L4DRURDLDR2URDL2URDLURD2LU2RDLULDR2D2L2URL2R2DCDR3
Source map location

one_fire_v2

Coordinates [X, Y, Z]: 74, 112, 0

Reveal community routeCU2RL2DRD3LCLDUR3DUL3UCURUCDCRUCDRCR2DUL3DUCLDLU3RD2RDL3CUCLU3CLCUL2
Source map location

Snapshot files: Locations JSON,Regions JSON,Community routes.

Questions

How do I kill three goblins with two crystals?

The route for heroes2_3monster is supplied, but its identity must match your board. Do not assume a Druid is available in Heroes 2.

Is there fighting?

The hands-on describes enemies as puzzle constraints, not a separate combat system.

Are all 30 Heroes 2 markers covered?

Yes, all 30 have an upstream nonempty move sequence. They are not replay-tested by this guide.

Keep reading

Bard and druidThe next original chapter.HintsUnstuck steps without a route.

Sources

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